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A Home for Anderson (2023)


I led a team of 6 people on a 2-month long puzzle-based game project that I pitched. In the process, I acted as the director, art director, programmer, and 3D artist.

Below are just a few things I worked on behind the scenes! Except for the red and yellow gem models, everything you see here are done by me.

Modeling, rigging, and animation are done in Autodesk Maya. Game built in Unity3D.