Research
Computer graphics + vision
Publications and mentions:
- Viser: Imperative, Web-based 3D Visualization in Python arXiv technical report (5th author)
- Nerfstudio Maya Plug-in article
Viser: Imperative, Web-based 3D Visualization in Python
Contributed to the Viser Python API to support physically-based real-time lighting and shadows for computer vision/robotics visualization. Worked alongside Brent Yi in the Nerfstudio team @ Berkeley Artificial Intelligence Research Lab (advised by Professor Angjoo Kanazawa).
Nerf/Gaussian Splatting Autodesk Maya Plug-in
Made a plug-in for Autodesk Maya to combine Nerf and Gaussian Splat renders with animation in Maya.