Research

Computer graphics + vision

Publications and mentions:


Viser: Imperative, Web-based 3D Visualization in Python

Contributed to the Viser Python API to support physically-based real-time lighting and shadows for computer vision/robotics visualization. Worked alongside Brent Yi in the Nerfstudio team @ Berkeley Artificial Intelligence Research Lab (advised by Professor Angjoo Kanazawa).

Nerf/Gaussian Splatting Autodesk Maya Plug-in

Made a plug-in for Autodesk Maya to combine Nerf and Gaussian Splat renders with animation in Maya.